Picture and feature list at
<http://www.pcbroker.com/crystal4281.html>.
+config SOUND_BCM_CS4297A
+ tristate "Crystal Sound CS4297a (for Swarm)"
+ depends on SOUND_PRIME!=n && SIBYTE_SWARM && SOUND
+ help
+ The BCM91250A has a Crystal CS4297a on synchronous serial
+ port B (in addition to the DB-9 serial port). Say Y or M
+ here to enable the sound chip instead of the UART. Also
+ note that CONFIG_KGDB should not be enabled at the same
+ time, since it also attempts to use this UART port.
+
config SOUND_ES1370
tristate "Ensoniq AudioPCI (ES1370)"
- depends on SOUND_PRIME!=n && SOUND && PCI && SOUND_GAMEPORT
+ depends on SOUND_PRIME!=n && SOUND && PCI
help
Say Y or M if you have a PCI sound card utilizing the Ensoniq
ES1370 chipset, such as Ensoniq's AudioPCI (non-97). To find
config SOUND_ES1371
tristate "Creative Ensoniq AudioPCI 97 (ES1371)"
- depends on SOUND_PRIME!=n && SOUND && PCI && SOUND_GAMEPORT
+ depends on SOUND_PRIME!=n && SOUND && PCI
help
Say Y or M if you have a PCI sound card utilizing the Ensoniq
ES1371 chipset, such as Ensoniq's AudioPCI97. To find out if
config SOUND_ESSSOLO1
tristate "ESS Technology Solo1"
- depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT && PCI
+ depends on SOUND_PRIME!=n && SOUND && PCI
help
Say Y or M if you have a PCI sound card utilizing the ESS Technology
Solo1 chip. To find out if your sound card uses a
config SOUND_SONICVIBES
tristate "S3 SonicVibes"
- depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT
+ depends on SOUND_PRIME!=n && SOUND
help
Say Y or M if you have a PCI sound card utilizing the S3
SonicVibes chipset. To find out if your sound card uses a
Say Y or M if you have an SGI Indy system and want to be able to
use it's on-board A2 audio system.
+config SOUND_IT8172
+ tristate "IT8172G Sound"
+ depends on SOUND_PRIME!=n && (MIPS_ITE8172 || MIPS_IVR) && SOUND
+
config SOUND_VRC5477
tristate "NEC Vrc5477 AC97 sound"
depends on SOUND_PRIME!=n && DDB5477 && SOUND
integrated, multi-function controller chip for MIPS CPUs. Works
with the AC97 codec.
+config SOUND_AU1000
+ tristate "Au1000 Sound"
+ depends on SOUND_PRIME!=n && (SOC_AU1000 || SOC_AU1100 || SOC_AU1500) && SOUND
+
+config SOUND_AU1550_AC97
+ tristate "Au1550 AC97 Sound"
+ depends on SOUND_PRIME!=n && SOC_AU1550 && SOUND
+
config SOUND_TRIDENT
tristate "Trident 4DWave DX/NX, SiS 7018 or ALi 5451 PCI Audio Core"
- depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT
+ depends on SOUND_PRIME!=n && SOUND
---help---
Say Y or M if you have a PCI sound card utilizing the Trident
4DWave-DX/NX chipset or your mother board chipset has SiS 7018
depends on MSNDPIN_NONPNP
default "0"
help
- Iinterrupt request number for the Kurzweil daughterboard
+ Interrupt request number for the Kurzweil daughterboard
synthesizer on MultiSound Pinnacle and Fiji sound cards.
config MSNDPIN_IDE_IO0
config SOUND_AD1889
tristate "AD1889 based cards (AD1819 codec) (EXPERIMENTAL)"
- depends on EXPERIMENTAL && SOUND_OSS
+ depends on EXPERIMENTAL && SOUND_OSS && PCI
help
Say M here if you have a sound card based on the Analog Devices
AD1889 chip.
config SOUND_MAD16
tristate "OPTi MAD16 and/or Mozart based cards"
- depends on SOUND_OSS && SOUND_GAMEPORT
+ depends on SOUND_OSS
---help---
Answer Y if your card has a Mozart (OAK OTI-601) or MAD16 (OPTi
82C928 or 82C929 or 82C931) audio interface chip. These chips are
depends on SOUND_PRIME!=n && PCI
help
Say Y or M if you have a Hammerfall or Hammerfall light
- multichannel card from RME. If you want to acess advanced
- features of the card, read Documentation/sound/oss/rme96xx.
+ multichannel card from RME. If you want to access advanced
+ features of the card, read <file:Documentation/sound/oss/rme96xx>.
config SOUND_AD1980
tristate "AD1980 front/back switch plugin"