#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
-#include <linux/dma-mapping.h>
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#endif
};
-static struct pci_device_id snd_als4000_ids[] __devinitdata = {
+static struct pci_device_id snd_als4000_ids[] = {
{ 0x4005, 0x4000, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, }, /* ALS4000 */
{ 0, }
};
return err;
}
/* check, if we can restrict PCI DMA transfers to 24 bits */
- if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
+ if (pci_set_dma_mask(pci, 0x00ffffff) < 0 ||
+ pci_set_consistent_dma_mask(pci, 0x00ffffff) < 0) {
snd_printk(KERN_ERR "architecture does not support 24bit PCI busmaster DMA\n");
pci_disable_device(pci);
return -ENXIO;