#endif
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
-static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
-static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
-#ifdef SUPPORT_JOYSTICK
-static int joystick[SNDRV_CARDS];
-#endif
-static int boot_devs;
-
-module_param_array(index, int, boot_devs, 0444);
+module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
-module_param_array(id, charp, boot_devs, 0444);
+
+static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
+module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
-module_param_array(enable, bool, boot_devs, 0444);
+
+static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
+module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
+
#ifdef SUPPORT_JOYSTICK
-module_param_array(joystick, bool, boot_devs, 0444);
+static int joystick[SNDRV_CARDS];
+module_param_array(joystick, bool, NULL, 0444);
MODULE_PARM_DESC(joystick, "Enable joystick for AZF3328 soundcard.");
#endif
unsigned long mixer_port;
#ifdef SUPPORT_JOYSTICK
- struct gameport gameport;
- struct resource *res_joystick;
+ struct gameport *gameport;
#endif
struct pci_dev *pci;
MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
-void snd_azf3328_io2_write(azf3328_t *chip, int reg, unsigned char value)
+static inline void snd_azf3328_io2_write(azf3328_t *chip, int reg, unsigned char value)
{
outb(value, chip->io2_port + reg);
}
-unsigned char snd_azf3328_io2_read(azf3328_t *chip, int reg)
+static inline unsigned char snd_azf3328_io2_read(azf3328_t *chip, int reg)
{
return inb(chip->io2_port + reg);
}
-void snd_azf3328_mixer_write(azf3328_t *chip, int reg, unsigned long value, int type)
+static void snd_azf3328_mixer_write(azf3328_t *chip, int reg, unsigned long value, int type)
{
switch(type) {
case WORD_VALUE:
}
}
-unsigned long snd_azf3328_mixer_read(azf3328_t *chip, int reg, int type)
-{
- unsigned long res = 0;
-
- switch(type) {
- case WORD_VALUE:
- res = (unsigned long)inw(chip->mixer_port + reg);
- break;
- case DWORD_VALUE:
- res = (unsigned long)inl(chip->mixer_port + reg);
- break;
- case BYTE_VALUE:
- res = (unsigned long)inb(chip->mixer_port + reg);
- break;
- }
-
- return res;
-}
-
-void snd_azf3328_mixer_set_mute(azf3328_t *chip, int reg, int do_mute)
+static void snd_azf3328_mixer_set_mute(azf3328_t *chip, int reg, int do_mute)
{
unsigned char oldval;
outb(oldval, chip->mixer_port + reg + 1);
}
-void snd_azf3328_mixer_write_volume_gradually(azf3328_t *chip, int reg, unsigned char dst_vol_left, unsigned char dst_vol_right, int chan_sel, int delay)
+static void snd_azf3328_mixer_write_volume_gradually(azf3328_t *chip, int reg, unsigned char dst_vol_left, unsigned char dst_vol_right, int chan_sel, int delay)
{
unsigned char curr_vol_left = 0, curr_vol_right = 0;
int left_done = 0, right_done = 0;
/******************************************************************/
+#ifdef SUPPORT_JOYSTICK
+static int __devinit snd_azf3328_config_joystick(azf3328_t *chip, int dev)
+{
+ struct gameport *gp;
+ struct resource *r;
+
+ if (!joystick[dev])
+ return -ENODEV;
+
+ if (!(r = request_region(0x200, 8, "AZF3328 gameport"))) {
+ printk(KERN_WARNING "azt3328: cannot reserve joystick ports\n");
+ return -EBUSY;
+ }
+
+ chip->gameport = gp = gameport_allocate_port();
+ if (!gp) {
+ printk(KERN_ERR "azt3328: cannot allocate memory for gameport\n");
+ release_resource(r);
+ kfree_nocheck(r);
+ return -ENOMEM;
+ }
+
+ gameport_set_name(gp, "AZF3328 Gameport");
+ gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
+ gameport_set_dev_parent(gp, &chip->pci->dev);
+ gp->io = 0x200;
+ gameport_set_port_data(gp, r);
+
+ snd_azf3328_io2_write(chip, IDX_IO2_LEGACY_ADDR,
+ snd_azf3328_io2_read(chip, IDX_IO2_LEGACY_ADDR) | LEGACY_JOY);
+
+ gameport_register_port(chip->gameport);
+
+ return 0;
+}
+
+static void snd_azf3328_free_joystick(azf3328_t *chip)
+{
+ if (chip->gameport) {
+ struct resource *r = gameport_get_port_data(chip->gameport);
+
+ gameport_unregister_port(chip->gameport);
+ chip->gameport = NULL;
+ /* disable gameport */
+ snd_azf3328_io2_write(chip, IDX_IO2_LEGACY_ADDR,
+ snd_azf3328_io2_read(chip, IDX_IO2_LEGACY_ADDR) & ~LEGACY_JOY);
+ release_resource(r);
+ kfree_nocheck(r);
+ }
+}
+#else
+static inline int snd_azf3328_config_joystick(azf3328_t *chip, int dev) { return -ENOSYS; }
+static inline void snd_azf3328_free_joystick(azf3328_t *chip) { }
+#endif
+
+/******************************************************************/
+
static int snd_azf3328_free(azf3328_t *chip)
{
if (chip->irq < 0)
synchronize_irq(chip->irq);
__end_hw:
-#ifdef SUPPORT_JOYSTICK
- if (chip->res_joystick) {
- gameport_unregister_port(&chip->gameport);
- /* disable gameport */
- snd_azf3328_io2_write(chip, IDX_IO2_LEGACY_ADDR,
- snd_azf3328_io2_read(chip, IDX_IO2_LEGACY_ADDR) & ~LEGACY_JOY);
- release_resource(chip->res_joystick);
- kfree_nocheck(chip->res_joystick);
- }
-#endif
+ snd_azf3328_free_joystick(chip);
if (chip->irq >= 0)
free_irq(chip->irq, (void *)chip);
pci_release_regions(chip->pci);
+ pci_disable_device(chip->pci);
kfree(chip);
return 0;
return err;
chip = kcalloc(1, sizeof(*chip), GFP_KERNEL);
- if (chip == NULL)
+ if (chip == NULL) {
+ pci_disable_device(pci);
return -ENOMEM;
+ }
spin_lock_init(&chip->reg_lock);
chip->card = card;
chip->pci = pci;
if (pci_set_dma_mask(pci, 0x00ffffff) < 0 ||
pci_set_consistent_dma_mask(pci, 0x00ffffff) < 0) {
snd_printk("architecture does not support 24bit PCI busmaster DMA\n");
+ pci_disable_device(pci);
return -ENXIO;
}
if ((err = pci_request_regions(pci, "Aztech AZF3328")) < 0) {
kfree(chip);
+ pci_disable_device(pci);
return err;
}
for (tmp=0; tmp <= 0x01; tmp += 1)
snd_azf3328_dbgmisc("0x%02x: opl 0x%04x, mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, mpu330 0x%04x\n", tmp, inb(0x388 + tmp), inb(0x300 + tmp), inb(0x310 + tmp), inb(0x320 + tmp), inb(0x330 + tmp));
- /* create mixer interface & switches */
- if ((err = snd_azf3328_mixer_new(chip)) < 0)
- return err;
-
if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops)) < 0) {
snd_azf3328_free(chip);
return err;
}
+ /* create mixer interface & switches */
+ if ((err = snd_azf3328_mixer_new(chip)) < 0)
+ return err;
+
#if 0
/* set very low bitrate to reduce noise and power consumption? */
snd_azf3328_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 5512, 8, 1);
return 0;
}
-#ifdef SUPPORT_JOYSTICK
-static void __devinit snd_azf3328_config_joystick(azf3328_t *chip, int joystick)
-{
- unsigned char val;
-
- if (joystick == 1) {
- if ((chip->res_joystick = request_region(0x200, 8, "AZF3328 gameport")) != NULL)
- chip->gameport.io = 0x200;
- }
-
- val = inb(chip->io2_port + IDX_IO2_LEGACY_ADDR);
- if (chip->res_joystick)
- val |= LEGACY_JOY;
- else
- val &= ~LEGACY_JOY;
-
- outb(val, chip->io2_port + IDX_IO2_LEGACY_ADDR);
- if (chip->res_joystick)
- gameport_register_port(&chip->gameport);
-}
-#endif
-
static int __devinit snd_azf3328_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
"azt3328: Feel free to contact hw7oshyuv3001@sneakemail.com for bug reports etc.!\n");
#endif
-#ifdef SUPPORT_JOYSTICK
- snd_azf3328_config_joystick(chip, joystick[dev]);
-#endif
+ if (snd_azf3328_config_joystick(chip, dev) < 0)
+ snd_azf3328_io2_write(chip, IDX_IO2_LEGACY_ADDR,
+ snd_azf3328_io2_read(chip, IDX_IO2_LEGACY_ADDR) & ~LEGACY_JOY);
pci_set_drvdata(pci, card);
dev++;