#include <linux/gameport.h>
#include <linux/moduleparam.h>
#include <linux/delay.h>
-#include <linux/dma-mapping.h>
#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
static irqreturn_t snd_es1938_interrupt(int irq, void *dev_id, struct pt_regs *regs);
-static struct pci_device_id snd_es1938_ids[] __devinitdata = {
+static struct pci_device_id snd_es1938_ids[] = {
{ 0x125d, 0x1969, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0, }, /* Solo-1 */
{ 0, }
};
if ((err = pci_enable_device(pci)) < 0)
return err;
/* check, if we can restrict PCI DMA transfers to 24 bits */
- if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
+ if (pci_set_dma_mask(pci, 0x00ffffff) < 0 ||
+ pci_set_consistent_dma_mask(pci, 0x00ffffff) < 0) {
snd_printk(KERN_ERR "architecture does not support 24bit PCI busmaster DMA\n");
pci_disable_device(pci);
return -ENXIO;