#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <linux/gameport.h>
-#include <linux/dma-mapping.h>
#include <sound/core.h>
#include <sound/info.h>
if ((err = pci_enable_device(pci)) < 0)
return err;
/* check, if we can restrict PCI DMA transfers to 30 bits */
- if (pci_set_dma_mask(pci, DMA_30BIT_MASK) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_30BIT_MASK) < 0) {
+ if (pci_set_dma_mask(pci, 0x3fffffff) < 0 ||
+ pci_set_consistent_dma_mask(pci, 0x3fffffff) < 0) {
snd_printk(KERN_ERR "architecture does not support 30bit PCI busmaster DMA\n");
pci_disable_device(pci);
return -ENXIO;