class Types:
String = "STRING"
Bool = "BOOL"
- Enum = "ENUM"
+ Enumerate = "ENUM"
Double = "DOUBLE"
Integer = "INTEGER"
ExecReadOnly = 0x02
# Attribute is an access credential
Credential = 0x04
+ # Attribute is a filter used to discover resources
+ Filter = 0x08
class Attribute(object):
def __init__(self, name, help, type = Types.String,
flags = Flags.NoFlags, default = None, allowed = None,
- set_hook = None):
+ range = None, set_hook = None):
self._name = name
self._help = help
self._type = type
self._flags = flags
self._allowed = allowed
+ self._range = range
self._default = self._value = default
# callback to be invoked upon changing the
# attribute value
def allowed(self):
return self._allowed
+ @property
+ def range(self):
+ return self._range
+
def has_flag(self, flag):
return (self._flags & flag) == flag
def set_value(self, value):
valid = True
- if self.type == Types.Enum:
+ if self.type == Types.Enumerate:
valid = value in self._allowed
+
+ if self.type in [Types.Double, Types.Integer] and self.range:
+ (min, max) = self.range
+ valid = (value >= min and value <= max)
valid = valid and self.is_valid_value(value)