Fixing RM.DEPLOY being executed after/during RM.RELEASE by adding a release_lock...
[nepi.git] / src / nepi / resources / linux / udptunnel.py
index 4dae96c..3cfefbe 100644 (file)
@@ -161,7 +161,7 @@ class UdpTunnel(LinuxApplication):
         port = self.wait_local_port(endpoint)
         return (port, pid, ppid)
 
-    def provision(self):
+    def do_provision(self):
         # create run dir for tunnel on each node 
         self.endpoint1.node.mkdir(self.run_home(self.endpoint1))
         self.endpoint2.node.mkdir(self.run_home(self.endpoint2))
@@ -190,22 +190,18 @@ class UdpTunnel(LinuxApplication):
  
         self.set_provisioned()
 
-    def deploy(self):
+    def do_deploy(self):
         if (not self.endpoint1 or self.endpoint1.state < ResourceState.READY) or \
             (not self.endpoint2 or self.endpoint2.state < ResourceState.READY):
             self.ec.schedule(reschedule_delay, self.deploy)
         else:
-            try:
-                self.discover()
-                self.provision()
-            except:
-                self.fail()
-                return
+            self.do_discover()
+            self.do_provision()
  
             self.debug("----- READY ---- ")
             self.set_ready()
 
-    def start(self):
+    def do_start(self):
         if self.state == ResourceState.READY:
             command = self.get("command")
             self.info("Starting command '%s'" % command)
@@ -214,9 +210,9 @@ class UdpTunnel(LinuxApplication):
         else:
             msg = " Failed to execute command '%s'" % command
             self.error(msg, out, err)
-            self.fail()
+            raise RuntimeError, msg
 
-    def stop(self):
+    def do_stop(self):
         """ Stops application execution
         """
         if self.state == ResourceState.STARTED:
@@ -234,8 +230,7 @@ class UdpTunnel(LinuxApplication):
                     # check if execution errors occurred
                     msg = " Failed to STOP tunnel"
                     self.error(msg, err1, err2)
-                    self.fail()
-                    return
+                    raise RuntimeError, msg
 
             self.set_stopped()