self.info("Starting")
self.set_started()
else:
- msg = " Failed "
+ msg = "Failed"
self.error(msg, out, err)
raise RuntimeError, msg
def do_stop(self):
if self.state == ResourceState.STARTED:
# No need to do anything, simulation.Destroy() will stop every object
- self.info("Stopping command '%s'" % command)
+ self.info("Stopping")
self.set_stopped()
@property