# decorator to deflect calls on Plugin to its Prelude through self.page.prelude
def to_prelude (method):
def actual (self, *args, **kwds):
+ if not self.page: # jordan
+ return None
prelude_method=Prelude.__dict__[method.__name__]
return prelude_method(self.page.prelude,*args, **kwds)
return actual
# we just need this to be unique in a page
domid=0
- @staticmethod
- def newdomid():
+ # when a domid is not set by the caller, we name plugins after their respective class as well,
+ # so as to limit name clashes between different views
+ # this has to see with the UI storing the last-seen status of plugins based on their id
+ # put it more bluntly it is recommended that a domid should be set
+ # and maybe xxx we should just enforce that...
+ def newdomid(self):
Plugin.domid += 1
- return "plugin-%d"%Plugin.domid
+ return "plugin-%s-%d"%(self.__class__.__name__.lower(),Plugin.domid)
##########
# Constructor
# (not quite sure what this was for)
# . togglable: whether it can be turned on and off by clicking on the title (like PleKitToggle)
# . toggled: whether the plugin should startup open/shown or closed/hidden
- #### xxx NOTE : pending move towards a more elaborate mode for 'toggled'
- # . toggled: if togglable, what's the initial status; possible values are
- # .. True : start up open/hidden
- # .. False : start up closed/shown
- # .. 'last' : start up as it was the last time that browser showed it (based on 'domid')
- # .. None : if not passed to __init__ at all, then the DefaultTaggled() method is called
- # .. : anything else, defaults to True
- #### xxx NOTE : pending move towards a more elaborate mode for 'toggled'
- #
+ # possible values are
+ # .. True : start up open/hidden
+ # .. False : start up closed/shown
+ # .. 'persistent' : start up as it was the last time that browser showed it (based on 'domid')
+ # NOTE that it is required for you to set a domid if you want to use persistent mode
+ # since domid is the key for storing that data in the browser storage space
+ # .. None : if not passed to __init__ at all, then the default_toggled() method is called
+ # .. : anything else, defaults to True
+ # . outline_complete: whether the overall plugin (body + toggle buttons/title) needs to receive
+ # a border and extra space
+ # . outline_body : same but for the plugin body only
+ # for these 2 outline_ flags, possible values mimick the above behaviour, i.e.:
+ # .. True: : outline is on
+ # .. False: : outline is off
+ # .. None: : calls default_outline_complete() on the plugin object
+ #
#### internal data
# . domid: created internally, but can be set at creation time if needed
# useful for hand-made css, or for selecting an active plugin in a composite
# p=Plugin(foo='bar')
# which will result in 'foo' being accessible to the template engine
#
- def __init__ (self, page, title, domid=None,
- visible=True, togglable=True, toggled=True, **settings):
+ def __init__ (self, page, title=None, domid=None,
+ visible=True, togglable=None, toggled=None,
+ outline_complete=None, outline_body=None,
+ **settings):
self.page = page
- self.title=title
# callers can provide their domid for css'ing
- if not domid: domid=Plugin.newdomid()
+ if not domid: domid=self.newdomid()
self.domid=domid
+ # title is shown when togglable
+ #if not title: title="Plugin title for %s"%domid
+ self.title=title
self.classname=self._py_classname()
self.plugin_classname=self._js_classname()
self.visible=visible
- self.togglable=togglable
- self.toggled=toggled
+ if togglable is None: self.togglable=self.default_togglable()
+ else: self.togglable=togglable
+ if toggled is None: self.toggled=self.default_toggled()
+ else: self.toggled=toggled
+ if outline_complete is None: self.outline_complete=self.default_outline_complete()
+ else: self.outline_complete=outline_complete
+ if outline_body is None: self.outline_body=self.default_outline_body()
+ else: self.outline_body=outline_body
# what comes from subclasses
for (k,v) in settings.iteritems():
setattr(self,k,v)
for (k,v) in self.__dict__.items(): print "dbg %s:%s"%(k,v)
print "%s init dbg .... END"%self.classname
# do this only once the structure is fine
- self.page.record_plugin(self)
+ if self.page: # I assume we can have a None page (Jordan)
+ self.page.record_plugin(self)
def __repr__ (self):
return "[%s]:%s"%(self.classname,self.domid)
except: return '%s:"undefined"'%setting
else:
value=getattr(self,setting,None)
- if not value: value = "unknown-setting-%s"%setting
+ if value is None: value = "unknown-setting-%s"%setting
# first try to use to_json method (json.dumps not working on class instances)
try: value_json=value.to_json()
except: value_json=json.dumps(value,separators=(',',':'))
def export_json_settings (self):
return 'query_uuid' in self.json_settings_list()
- # by default we create a timer if there's a query attached, redefine to change this behaviour
- def start_with_spin (self):
- return self.export_json_settings()
-
# returns the html code for that plugin
# in essence, wraps the results of self.render_content ()
def render (self, request):
# shove this into plugin.html
env = {}
env ['plugin_content']= plugin_content
- # need_spin is used in plugin.html
- self.need_spin=self.start_with_spin()
env.update(self.__dict__)
+ # translate high-level 'toggled' into 4 different booleans
+ self.need_toggle = False
+ if self.toggled=='persistent':
+ # start with everything turned off and let the js callback do its job
+ env.update({'persistent_toggle':True,'display_hide_button':False,
+ 'display_show_button':False,'display_body':False})
+ elif self.toggled==False:
+ env.update({'persistent_toggle':False,'display_hide_button':False,
+ 'display_show_button':True,'display_body':False})
+ else:
+ env.update({'persistent_toggle':False,'display_hide_button':True,
+ 'display_show_button':False,'display_body':True})
if self.need_debug():
print "rendering plugin.html with env keys %s"%env.keys()
+ for (k,v) in env.items():
+ if "display" in k or "persistent" in k: print k,'->',v
result = render_to_string ('plugin.html',env)
# export this only for relevant plugins
env ['settings_json' ] = self.settings_json()
# compute plugin-specific initialization
js_init = render_to_string ( 'plugin-init.js', env )
- self.add_js_chunks (js_init)
+ # make sure this happens first in js
+ self.add_js_init_chunks (js_init)
# interpret the result of requirements ()
self.handle_requirements (request)
@to_prelude
def add_css_files (self):pass
@to_prelude
+ def add_js_init_chunks (self):pass
+ @to_prelude
def add_js_chunks (self):pass
@to_prelude
def add_css_chunks (self):pass
def template_file (self): return "undefined_template"
def template_env (self, request): return {}
+ def default_togglable (self): return False
+ def default_toggled (self): return 'persistent'
+ def default_outline_complete (self):return False
+ def default_outline_body(self): return False
+
# # tell the framework about requirements (for the document <header>)
# # the notion of 'Media' in django provides for medium-dependant
# # selection of css files
#
# whether we export the json settings to js
# def export_json_settings (self)
- #
- # whether we show an initial spinner
- # def start_with_spin (self)