from django.template.loader import render_to_string
-debug=True
+from myslice.settings import logger
+debug=False
+
+# the need for js_init_chunks is because we need to have the plugins initialized
+# before the queries fly
+# and when writing a view it is not very easy to remember in which order
+# all the js initialization will end up, so we use these 2 categories
+# as a simple way to enforce this dependency
+# far from perfect but good enough for now
class Prelude:
- """A class for collecting dependencies on js/css files or fragments"""
+ """A class for collecting dependencies on js/css stuff
+ files are expected from your 'static' area, typically 'css/foo.css' or 'js/foo.js'
+ fragments (chunks) is for raw code
+ you can specify a string or a list of strings
+ js_init_chunks get collated with js_chunks but come first
+ """
- keys=[ 'js_files','css_files','js_chunks', 'css_chunks' ]
- def __init__ (self, js_files=None, css_files=None, js_chunks=None, css_chunks=None):
+ keys=[ 'js_files', 'css_files', 'js_init_chunks', 'js_chunks', 'css_chunks' ]
+ def __init__ (self, js_files=None, css_files=None, js_init_chunks=None, js_chunks=None, css_chunks=None):
# it's tempting to use sets but sets are not ordered..
self.js_files = Prelude._normalize(js_files)
self.css_files = Prelude._normalize(css_files)
+ self.js_init_chunks = Prelude._normalize(js_init_chunks)
self.js_chunks = Prelude._normalize(js_chunks)
self.css_chunks= Prelude._normalize(css_chunks)
def add_css_files (self, x):
for i in Prelude._normalize (x):
if i not in self.css_files: self.css_files.append(i)
+ def add_js_init_chunks (self, x):
+ self.js_init_chunks += Prelude._normalize (x)
def add_js_chunks (self, x):
self.js_chunks += Prelude._normalize (x)
def add_css_chunks (self, x):
def inspect_string (self,msg):
result = 'Prelude.inspect %s (%s) with '%(msg,self)
- result += ",".join( [ "%s->%s"%(k,len(getattr(self,k))) for k in ['js_files','js_chunks','css_files','css_chunks'] ] )
+ result += ",".join( [ "%s->%s"%(k,len(getattr(self,k))) for k in Prelude.keys ] )
return result
def inspect (self,msg):
- print self.inspect_string(msg)
+ logger.debug(self.inspect_string(msg))
# first attempt was to use a simple dict like this
# env={}
env={}
env['js_urls'] = [ Prelude.full_url (js_file) for js_file in self.js_files ]
env['css_urls'] = [ Prelude.full_url (css_file) for css_file in self.css_files ]
- env['js_chunks']= self.js_chunks
+ env['all_js_chunks']= self.js_init_chunks + self.js_chunks
env['css_chunks']=self.css_chunks
if debug:
- print "prelude has %d js_files, %d css files, %d js chunks and %d css_chunks"%\
- (len(self.js_files),len(self.css_files),len(self.js_chunks),len(self.css_chunks),)
+ logger.debug("prelude has {} js_files, {} css files, ({}+{}) js chunks and {} css_chunks"\
+ .format (len(self.js_files), len(self.css_files),
+ len(self.js_init_chunks), len(self.js_chunks), len(self.css_chunks),))
# render this with prelude.html and put the result in header_prelude
header_prelude = render_to_string ('prelude.html',env)
return { 'header_prelude' : header_prelude }