union float64_components u;
u.f64 = rFm;
+#ifdef __ARMEB__
+ u.i[0] ^= 0x80000000;
+#else
u.i[1] ^= 0x80000000;
+#endif
return u.f64;
}
union float64_components u;
u.f64 = rFm;
+#ifdef __ARMEB__
+ u.i[0] &= 0x7fffffff;
+#else
u.i[1] &= 0x7fffffff;
+#endif
return u.f64;
}