*/
asmlinkage long sys_ioperm(unsigned long from, unsigned long num, int turn_on)
{
+ unsigned long i, max_long, bytes, bytes_updated;
struct thread_struct * t = ¤t->thread;
struct tss_struct * tss;
unsigned long *bitmap;
/*
* do it in the per-thread copy and in the TSS ...
+ *
+ * Disable preemption via get_cpu() - we must not switch away
+ * because the ->io_bitmap_max value must match the bitmap
+ * contents:
*/
+ tss = &per_cpu(init_tss, get_cpu());
+
set_bitmap(t->io_bitmap_ptr, from, num, !turn_on);
- tss = init_tss + get_cpu();
- if (tss->io_bitmap_base == IO_BITMAP_OFFSET) { /* already active? */
- set_bitmap(tss->io_bitmap, from, num, !turn_on);
- } else {
- memcpy(tss->io_bitmap, t->io_bitmap_ptr, IO_BITMAP_BYTES);
- tss->io_bitmap_base = IO_BITMAP_OFFSET; /* Activate it in the TSS */
- }
+
+ /*
+ * Search for a (possibly new) maximum. This is simple and stupid,
+ * to keep it obviously correct:
+ */
+ max_long = 0;
+ for (i = 0; i < IO_BITMAP_LONGS; i++)
+ if (t->io_bitmap_ptr[i] != ~0UL)
+ max_long = i;
+
+ bytes = (max_long + 1) * sizeof(long);
+ bytes_updated = max(bytes, t->io_bitmap_max);
+
+ t->io_bitmap_max = bytes;
+
+ /*
+ * Sets the lazy trigger so that the next I/O operation will
+ * reload the correct bitmap.
+ */
+ tss->io_bitmap_base = INVALID_IO_BITMAP_OFFSET_LAZY;
+
put_cpu();
+
return 0;
}