* High loaded stuff by Hans Lermen & Werner Almesberger, Feb. 1996
*/
-#include "miscsetup.h"
+#include <linux/screen_info.h>
#include <asm/io.h>
+#include <asm/page.h>
/*
* gzip declarations
#endif
#define SCREEN_INFO (*(struct screen_info *)(real_mode+0))
-extern char input_data[];
+extern unsigned char input_data[];
extern int input_len;
static long bytes_out = 0;
static void *malloc(int size);
static void free(void *where);
+void* memset(void* s, int c, unsigned n);
+void* memcpy(void* dest, const void* src, unsigned n);
+
static void putstr(const char *);
-
+
extern int end;
static long free_mem_ptr = (long)&end;
static long free_mem_end_ptr;
#else
if ((ALT_MEM_K > EXT_MEM_K ? ALT_MEM_K : EXT_MEM_K) < 1024) error("Less than 2MB of memory");
#endif
- output_data = (char *)0x100000; /* Points to 1M */
+ output_data = (unsigned char *)__PHYSICAL_START; /* Normally Points to 1M */
free_mem_end_ptr = (long)real_mode;
}
#else
if ((ALT_MEM_K > EXT_MEM_K ? ALT_MEM_K : EXT_MEM_K) < (3*1024)) error("Less than 4MB of memory");
#endif
- mv->low_buffer_start = output_data = (char *)LOW_BUFFER_START;
+ mv->low_buffer_start = output_data = (unsigned char *)LOW_BUFFER_START;
low_buffer_end = ((unsigned int)real_mode > LOW_BUFFER_MAX
? LOW_BUFFER_MAX : (unsigned int)real_mode) & ~0xfff;
low_buffer_size = low_buffer_end - LOW_BUFFER_START;
high_loaded = 1;
free_mem_end_ptr = (long)high_buffer_start;
- if ( (0x100000 + low_buffer_size) > ((ulg)high_buffer_start)) {
- high_buffer_start = (uch *)(0x100000 + low_buffer_size);
+ if ( (__PHYSICAL_START + low_buffer_size) > ((ulg)high_buffer_start)) {
+ high_buffer_start = (uch *)(__PHYSICAL_START + low_buffer_size);
mv->hcount = 0; /* say: we need not to move high_buffer */
}
else mv->hcount = -1;