static inline void LOAD_OP(int I, u32 *W, const u8 *input)
{
- u32 t1 = input[(4 * I)] & 0xff;
-
- t1 <<= 8;
- t1 |= input[(4 * I) + 1] & 0xff;
- t1 <<= 8;
- t1 |= input[(4 * I) + 2] & 0xff;
- t1 <<= 8;
- t1 |= input[(4 * I) + 3] & 0xff;
- W[I] = t1;
+ W[I] = __be32_to_cpu( ((u32*)(input))[I] );
}
static inline void BLEND_OP(int I, u32 *W)