To compile this driver as a module, choose M here: the
module will be called gameport.
-
-# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
-# in every .config. Please don't touch it. It is here to handle an
-# unusual dependency between GAMEPORT and sound drivers.
-#
-# Some sound drivers call gameport functions. If GAMEPORT is
-# not selected, empty stubs are provided for the functions and all is
-# well.
-# If GAMEPORT is built in, everything is fine.
-# If GAMEPORT is a module, however, it would need to be loaded for the
-# sound driver to be able to link properly. Therefore, the sound
-# driver must be a module as well in that case. Since there's no way
-# to express that directly in Kconfig, we use SOUND_GAMEPORT to
-# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
-# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
-# GAMEPORT is 'y' or 'n', it can be anything".
-config SOUND_GAMEPORT
- tristate
- default y if GAMEPORT!=m
- default m if GAMEPORT=m
+if GAMEPORT
config GAMEPORT_NS558
tristate "Classic ISA and PnP gameport support"
- depends on GAMEPORT
help
Say Y here if you have an ISA or PnP gameport.
config GAMEPORT_L4
tristate "PDPI Lightning 4 gamecard support"
- depends on GAMEPORT
help
Say Y here if you have a PDPI Lightning 4 gamecard.
config GAMEPORT_EMU10K1
tristate "SB Live and Audigy gameport support"
- depends on GAMEPORT
+ depends on PCI
help
Say Y here if you have a SoundBlaster Live! or SoundBlaster
Audigy card and want to use its gameport.
config GAMEPORT_VORTEX
tristate "Aureal Vortex, Vortex 2 gameport support"
- depends on GAMEPORT
+ depends on PCI
help
Say Y here if you have an Aureal Vortex 1 or 2 card and want
to use its gameport.
config GAMEPORT_FM801
tristate "ForteMedia FM801 gameport support"
- depends on GAMEPORT
+ depends on PCI
config GAMEPORT_CS461X
tristate "Crystal SoundFusion gameport support"
- depends on GAMEPORT
+ depends on PCI
+endif