fedora core 6 1.2949 + vserver 2.2.0
[linux-2.6.git] / drivers / input / gameport / gameport.c
index b765a15..a00fe47 100644 (file)
@@ -22,6 +22,8 @@
 #include <linux/delay.h>
 #include <linux/kthread.h>
 #include <linux/sched.h>       /* HZ */
+#include <linux/mutex.h>
+#include <linux/freezer.h>
 
 /*#include <asm/io.h>*/
 
@@ -43,15 +45,16 @@ EXPORT_SYMBOL(gameport_start_polling);
 EXPORT_SYMBOL(gameport_stop_polling);
 
 /*
- * gameport_sem protects entire gameport subsystem and is taken
+ * gameport_mutex protects entire gameport subsystem and is taken
  * every time gameport port or driver registrered or unregistered.
  */
-static DECLARE_MUTEX(gameport_sem);
+static DEFINE_MUTEX(gameport_mutex);
 
 static LIST_HEAD(gameport_list);
 
 static struct bus_type gameport_bus;
 
+static void gameport_add_driver(struct gameport_driver *drv);
 static void gameport_add_port(struct gameport *gameport);
 static void gameport_destroy_port(struct gameport *gameport);
 static void gameport_reconnect_port(struct gameport *gameport);
@@ -189,6 +192,8 @@ static void gameport_run_poll_handler(unsigned long d)
 
 static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
 {
+       int error;
+
        down_write(&gameport_bus.subsys.rwsem);
 
        gameport->dev.driver = &drv->driver;
@@ -196,8 +201,20 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv
                gameport->dev.driver = NULL;
                goto out;
        }
-       device_bind_driver(&gameport->dev);
-out:
+
+       error = device_bind_driver(&gameport->dev);
+       if (error) {
+               printk(KERN_WARNING
+                       "gameport: device_bind_driver() failed "
+                       "for %s (%s) and %s, error: %d\n",
+                       gameport->phys, gameport->name,
+                       drv->description, error);
+               drv->disconnect(gameport);
+               gameport->dev.driver = NULL;
+               goto out;
+       }
+
+ out:
        up_write(&gameport_bus.subsys.rwsem);
 }
 
@@ -210,8 +227,14 @@ static void gameport_release_driver(struct gameport *gameport)
 
 static void gameport_find_driver(struct gameport *gameport)
 {
+       int error;
+
        down_write(&gameport_bus.subsys.rwsem);
-       device_attach(&gameport->dev);
+       error = device_attach(&gameport->dev);
+       if (error < 0)
+               printk(KERN_WARNING
+                       "gameport: device_attach() failed for %s (%s), error: %d\n",
+                       gameport->phys, gameport->name, error);
        up_write(&gameport_bus.subsys.rwsem);
 }
 
@@ -265,6 +288,7 @@ static void gameport_queue_event(void *object, struct module *owner,
        if ((event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC))) {
                if (!try_module_get(owner)) {
                        printk(KERN_WARNING "gameport: Can't get module reference, dropping event %d\n", event_type);
+                       kfree(event);
                        goto out;
                }
 
@@ -314,7 +338,6 @@ static void gameport_remove_duplicate_events(struct gameport_event *event)
        spin_unlock_irqrestore(&gameport_event_lock, flags);
 }
 
-
 static struct gameport_event *gameport_get_event(void)
 {
        struct gameport_event *event;
@@ -340,9 +363,8 @@ static struct gameport_event *gameport_get_event(void)
 static void gameport_handle_event(void)
 {
        struct gameport_event *event;
-       struct gameport_driver *gameport_drv;
 
-       down(&gameport_sem);
+       mutex_lock(&gameport_mutex);
 
        /*
         * Note that we handle only one event here to give swsusp
@@ -367,8 +389,7 @@ static void gameport_handle_event(void)
                                break;
 
                        case GAMEPORT_REGISTER_DRIVER:
-                               gameport_drv = event->object;
-                               driver_register(&gameport_drv->driver);
+                               gameport_add_driver(event->object);
                                break;
 
                        default:
@@ -379,7 +400,7 @@ static void gameport_handle_event(void)
                gameport_free_event(event);
        }
 
-       up(&gameport_sem);
+       mutex_unlock(&gameport_mutex);
 }
 
 /*
@@ -464,7 +485,7 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
        struct device_driver *drv;
        int retval;
 
-       retval = down_interruptible(&gameport_sem);
+       retval = mutex_lock_interruptible(&gameport_mutex);
        if (retval)
                return retval;
 
@@ -484,7 +505,7 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
                retval = -EINVAL;
        }
 
-       up(&gameport_sem);
+       mutex_unlock(&gameport_mutex);
 
        return retval;
 }
@@ -521,7 +542,7 @@ static void gameport_init_port(struct gameport *gameport)
 
        __module_get(THIS_MODULE);
 
-       init_MUTEX(&gameport->drv_sem);
+       mutex_init(&gameport->drv_mutex);
        device_initialize(&gameport->dev);
        snprintf(gameport->dev.bus_id, sizeof(gameport->dev.bus_id),
                 "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1);
@@ -530,6 +551,7 @@ static void gameport_init_port(struct gameport *gameport)
        if (gameport->parent)
                gameport->dev.parent = &gameport->parent->dev;
 
+       INIT_LIST_HEAD(&gameport->node);
        spin_lock_init(&gameport->timer_lock);
        init_timer(&gameport->poll_timer);
        gameport->poll_timer.function = gameport_run_poll_handler;
@@ -542,6 +564,8 @@ static void gameport_init_port(struct gameport *gameport)
  */
 static void gameport_add_port(struct gameport *gameport)
 {
+       int error;
+
        if (gameport->parent)
                gameport->parent->child = gameport;
 
@@ -556,8 +580,13 @@ static void gameport_add_port(struct gameport *gameport)
                printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n",
                        gameport->name, gameport->phys, gameport->speed);
 
-       device_add(&gameport->dev);
-       gameport->registered = 1;
+       error = device_add(&gameport->dev);
+       if (error)
+               printk(KERN_ERR
+                       "gameport: device_add() failed for %s (%s), error: %d\n",
+                       gameport->phys, gameport->name, error);
+       else
+               gameport->registered = 1;
 }
 
 /*
@@ -581,10 +610,11 @@ static void gameport_destroy_port(struct gameport *gameport)
 
        if (gameport->registered) {
                device_del(&gameport->dev);
-               list_del_init(&gameport->node);
                gameport->registered = 0;
        }
 
+       list_del_init(&gameport->node);
+
        gameport_remove_pending_events(gameport);
        put_device(&gameport->dev);
 }
@@ -661,10 +691,10 @@ void __gameport_register_port(struct gameport *gameport, struct module *owner)
  */
 void gameport_unregister_port(struct gameport *gameport)
 {
-       down(&gameport_sem);
+       mutex_lock(&gameport_mutex);
        gameport_disconnect_port(gameport);
        gameport_destroy_port(gameport);
-       up(&gameport_sem);
+       mutex_unlock(&gameport_mutex);
 }
 
 
@@ -701,11 +731,16 @@ static int gameport_driver_remove(struct device *dev)
        return 0;
 }
 
-static struct bus_type gameport_bus = {
-       .name = "gameport",
-       .probe = gameport_driver_probe,
-       .remove = gameport_driver_remove,
-};
+static void gameport_add_driver(struct gameport_driver *drv)
+{
+       int error;
+
+       error = driver_register(&drv->driver);
+       if (error)
+               printk(KERN_ERR
+                       "gameport: driver_register() failed for %s, error: %d\n",
+                       drv->driver.name, error);
+}
 
 void __gameport_register_driver(struct gameport_driver *drv, struct module *owner)
 {
@@ -717,7 +752,7 @@ void gameport_unregister_driver(struct gameport_driver *drv)
 {
        struct gameport *gameport;
 
-       down(&gameport_sem);
+       mutex_lock(&gameport_mutex);
        drv->ignore = 1;        /* so gameport_find_driver ignores it */
 
 start_over:
@@ -731,7 +766,7 @@ start_over:
        }
 
        driver_unregister(&drv->driver);
-       up(&gameport_sem);
+       mutex_unlock(&gameport_mutex);
 }
 
 static int gameport_bus_match(struct device *dev, struct device_driver *drv)
@@ -741,16 +776,24 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
        return !gameport_drv->ignore;
 }
 
+static struct bus_type gameport_bus = {
+       .name           = "gameport",
+       .dev_attrs      = gameport_device_attrs,
+       .drv_attrs      = gameport_driver_attrs,
+       .match          = gameport_bus_match,
+       .probe          = gameport_driver_probe,
+       .remove         = gameport_driver_remove,
+};
+
 static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
 {
-       down(&gameport->drv_sem);
+       mutex_lock(&gameport->drv_mutex);
        gameport->drv = drv;
-       up(&gameport->drv_sem);
+       mutex_unlock(&gameport->drv_mutex);
 }
 
 int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
 {
-
        if (gameport->open) {
                if (gameport->open(gameport, mode)) {
                        return -1;
@@ -776,17 +819,22 @@ void gameport_close(struct gameport *gameport)
 
 static int __init gameport_init(void)
 {
+       int error;
+
+       error = bus_register(&gameport_bus);
+       if (error) {
+               printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);
+               return error;
+       }
+
        gameport_task = kthread_run(gameport_thread, NULL, "kgameportd");
        if (IS_ERR(gameport_task)) {
-               printk(KERN_ERR "gameport: Failed to start kgameportd\n");
-               return PTR_ERR(gameport_task);
+               bus_unregister(&gameport_bus);
+               error = PTR_ERR(gameport_task);
+               printk(KERN_ERR "gameport: Failed to start kgameportd, error: %d\n", error);
+               return error;
        }
 
-       gameport_bus.dev_attrs = gameport_device_attrs;
-       gameport_bus.drv_attrs = gameport_driver_attrs;
-       gameport_bus.match = gameport_bus_match;
-       bus_register(&gameport_bus);
-
        return 0;
 }
 
@@ -796,5 +844,5 @@ static void __exit gameport_exit(void)
        kthread_stop(gameport_task);
 }
 
-module_init(gameport_init);
+subsys_initcall(gameport_init);
 module_exit(gameport_exit);