/*
- * $Id: adi.c,v 1.23 2002/01/22 20:26:17 vojtech Exp $
- *
- * Copyright (c) 1998-2001 Vojtech Pavlik
+ * Copyright (c) 1998-2005 Vojtech Pavlik
*/
/*
#include <linux/gameport.h>
#include <linux/init.h>
+#define DRIVER_DESC "Logitech ADI joystick family driver"
+
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("Logitech ADI joystick family driver");
+MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
-#define ADI_REFRESH_TIME HZ/50 /* How often to poll the joystick [20 ms] */
#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
#define ADI_MIN_ID_LENGTH 66
#define ADI_MAX_NAME_LENGTH 48
#define ADI_MAX_CNAME_LENGTH 16
-#define ADI_MAX_PHYS_LENGTH 32
+#define ADI_MAX_PHYS_LENGTH 64
#define ADI_FLAG_HAT 0x04
#define ADI_FLAG_10BIT 0x08
struct adi_port {
struct gameport *gameport;
- struct timer_list timer;
struct adi adi[2];
int bad;
int reads;
- int used;
};
/*
}
/*
- * adi_timer() repeatedly polls the Logitech joysticks.
+ * adi_poll() repeatedly polls the Logitech joysticks.
*/
-static void adi_timer(unsigned long data)
+static void adi_poll(struct gameport *gameport)
{
- struct adi_port *port = (void *) data;
+ struct adi_port *port = gameport_get_drvdata(gameport);
+
port->bad -= adi_read(port);
port->reads++;
- mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
}
/*
static int adi_open(struct input_dev *dev)
{
struct adi_port *port = dev->private;
- if (!port->used++)
- mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
+
+ gameport_start_polling(port->gameport);
return 0;
}
static void adi_close(struct input_dev *dev)
{
struct adi_port *port = dev->private;
- if (!--port->used)
- del_timer(&port->timer);
+
+ gameport_stop_polling(port->gameport);
}
/*
static void adi_init_digital(struct gameport *gameport)
{
- int seq[] = { 3, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
+ int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
int i;
for (i = 0; seq[i]; i++) {
gameport_trigger(gameport);
if (seq[i] > 0) msleep(seq[i]);
- if (seq[i] < 0) mdelay(-seq[i]);
+ if (seq[i] < 0) {
+ mdelay(-seq[i]);
+ udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
+ }
}
}
t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
- sprintf(buf, adi_names[t], adi->id);
- sprintf(adi->name, "Logitech %s", buf);
- sprintf(adi->phys, "%s/input%d", port->gameport->phys, half);
+ snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
+ snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s", buf);
+ snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
adi->abs = adi_abs[t];
adi->key = adi_key[t];
{
int i, t, x;
- if (!adi->length) return;
+ if (!adi->length)
+ return;
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
t = adi->abs[i];
x = adi->dev.abs[t];
- if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) {
- if (i < adi->axes10) x = 512; else x = 128;
- }
-
- if (i < adi->axes10) {
- adi->dev.absmax[t] = x * 2 - 64;
- adi->dev.absmin[t] = 64;
- adi->dev.absfuzz[t] = 2;
- adi->dev.absflat[t] = 16;
- continue;
- }
+ if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
+ x = i < adi->axes10 ? 512 : 128;
- if (i < adi->axes10 + adi->axes8) {
- adi->dev.absmax[t] = x * 2 - 48;
- adi->dev.absmin[t] = 48;
- adi->dev.absfuzz[t] = 1;
- adi->dev.absflat[t] = 16;
- continue;
- }
-
- adi->dev.absmax[t] = 1;
- adi->dev.absmin[t] = -1;
+ if (i < adi->axes10)
+ input_set_abs_params(&adi->dev, t, 64, x * 2 - 64, 2, 16);
+ else if (i < adi->axes10 + adi->axes8)
+ input_set_abs_params(&adi->dev, t, 48, x * 2 - 48, 1, 16);
+ else
+ input_set_abs_params(&adi->dev, t, -1, 1, 0, 0);
}
}
* adi_connect() probes for Logitech ADI joysticks.
*/
-static void adi_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct adi_port *port;
int i;
+ int err;
- if (!(port = kmalloc(sizeof(struct adi_port), GFP_KERNEL)))
- return;
- memset(port, 0, sizeof(struct adi_port));
-
- gameport->private = port;
+ if (!(port = kcalloc(1, sizeof(struct adi_port), GFP_KERNEL)))
+ return -ENOMEM;
port->gameport = gameport;
- init_timer(&port->timer);
- port->timer.data = (long) port;
- port->timer.function = adi_timer;
- if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
+ gameport_set_drvdata(gameport, port);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err) {
kfree(port);
- return;
+ return err;
}
adi_init_digital(gameport);
if (!port->adi[0].length && !port->adi[1].length) {
gameport_close(gameport);
kfree(port);
- return;
+ return -ENODEV;
}
+ gameport_set_poll_handler(gameport, adi_poll);
+ gameport_set_poll_interval(gameport, 20);
+
msleep(ADI_INIT_DELAY);
if (adi_read(port)) {
msleep(ADI_DATA_DELAY);
printk(KERN_INFO "input: %s [%s] on %s\n",
port->adi[i].name, port->adi[i].cname, gameport->phys);
}
+
+ return 0;
}
static void adi_disconnect(struct gameport *gameport)
{
int i;
+ struct adi_port *port = gameport_get_drvdata(gameport);
- struct adi_port *port = gameport->private;
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0)
input_unregister_device(&port->adi[i].dev);
gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
kfree(port);
}
* The gameport device structure.
*/
-static struct gameport_dev adi_dev = {
- .connect = adi_connect,
- .disconnect = adi_disconnect,
+static struct gameport_driver adi_drv = {
+ .driver = {
+ .name = "adi",
+ },
+ .description = DRIVER_DESC,
+ .connect = adi_connect,
+ .disconnect = adi_disconnect,
};
-int __init adi_init(void)
+static int __init adi_init(void)
{
- gameport_register_device(&adi_dev);
+ gameport_register_driver(&adi_drv);
return 0;
}
-void __exit adi_exit(void)
+static void __exit adi_exit(void)
{
- gameport_unregister_device(&adi_dev);
+ gameport_unregister_driver(&adi_drv);
}
module_init(adi_init);