gameport_set_poll_handler(gameport, gf2k_poll);
gameport_set_poll_interval(gameport, 20);
- snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
+ sprintf(gf2k->phys, "%s/input0", gameport->phys);
gf2k->length = gf2k_lens[gf2k->id];