vserver 2.0 rc7
[linux-2.6.git] / drivers / input / joystick / grip.c
index cd2bb5d..d1500d2 100644 (file)
 #include <linux/gameport.h>
 #include <linux/input.h>
 
+#define DRIVER_DESC    "Gravis GrIP protocol joystick driver"
+
 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("Gravis GrIP protocol joystick driver");
+MODULE_DESCRIPTION(DRIVER_DESC);
 MODULE_LICENSE("GPL");
 
 #define GRIP_MODE_GPP          1
@@ -51,14 +53,10 @@ MODULE_LICENSE("GPL");
 #define GRIP_MAX_CHUNKS_XT     10
 #define GRIP_MAX_BITS_XT       30
 
-#define GRIP_REFRESH_TIME      HZ/50   /* 20 ms */
-
 struct grip {
        struct gameport *gameport;
-       struct timer_list timer;
        struct input_dev dev[2];
        unsigned char mode[2];
-       int used;
        int reads;
        int bads;
        char phys[2][32];
@@ -183,9 +181,9 @@ static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned in
  * grip_timer() repeatedly polls the joysticks and generates events.
  */
 
-static void grip_timer(unsigned long private)
+static void grip_poll(struct gameport *gameport)
 {
-       struct grip *grip = (void*) private;
+       struct grip *grip = gameport_get_drvdata(gameport);
        unsigned int data[GRIP_LENGTH_XT];
        struct input_dev *dev;
        int i, j;
@@ -279,43 +277,39 @@ static void grip_timer(unsigned long private)
 
                input_sync(dev);
        }
-
-       mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
 }
 
 static int grip_open(struct input_dev *dev)
 {
        struct grip *grip = dev->private;
-       if (!grip->used++)
-               mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
+
+       gameport_start_polling(grip->gameport);
        return 0;
 }
 
 static void grip_close(struct input_dev *dev)
 {
        struct grip *grip = dev->private;
-       if (!--grip->used)
-               del_timer(&grip->timer);
+
+       gameport_stop_polling(grip->gameport);
 }
 
-static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
 {
        struct grip *grip;
        unsigned int data[GRIP_LENGTH_XT];
        int i, j, t;
+       int err;
 
-       if (!(grip = kmalloc(sizeof(struct grip), GFP_KERNEL)))
-               return;
-       memset(grip, 0, sizeof(struct grip));
-
-       gameport->private = grip;
+       if (!(grip = kcalloc(1, sizeof(struct grip), GFP_KERNEL)))
+               return -ENOMEM;
 
        grip->gameport = gameport;
-       init_timer(&grip->timer);
-       grip->timer.data = (long) grip;
-       grip->timer.function = grip_timer;
 
-        if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
+       gameport_set_drvdata(gameport, grip);
+
+       err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+       if (err)
                goto fail1;
 
        for (i = 0; i < 2; i++) {
@@ -337,8 +331,13 @@ static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
                }
        }
 
-       if (!grip->mode[0] && !grip->mode[1])
+       if (!grip->mode[0] && !grip->mode[1]) {
+               err = -ENODEV;
                goto fail2;
+       }
+
+       gameport_set_poll_handler(gameport, grip_poll);
+       gameport_set_poll_interval(gameport, 20);
 
        for (i = 0; i < 2; i++)
                if (grip->mode[i]) {
@@ -361,68 +360,62 @@ static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
 
                        for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
 
-                               set_bit(t, grip->dev[i].absbit);
-
-                               if (j < grip_cen[grip->mode[i]]) {
-                                       grip->dev[i].absmin[t] = 14;
-                                       grip->dev[i].absmax[t] = 52;
-                                       grip->dev[i].absfuzz[t] = 1;
-                                       grip->dev[i].absflat[t] = 2;
-                                       continue;
-                               }
-
-                               if (j < grip_anx[grip->mode[i]]) {
-                                       grip->dev[i].absmin[t] = 3;
-                                       grip->dev[i].absmax[t] = 57;
-                                       grip->dev[i].absfuzz[t] = 1;
-                                       continue;
-                               }
-
-                               grip->dev[i].absmin[t] = -1;
-                               grip->dev[i].absmax[t] = 1;
+                               if (j < grip_cen[grip->mode[i]])
+                                       input_set_abs_params(&grip->dev[i], t, 14, 52, 1, 2);
+                               else if (j < grip_anx[grip->mode[i]])
+                                       input_set_abs_params(&grip->dev[i], t, 3, 57, 1, 0);
+                               else
+                                       input_set_abs_params(&grip->dev[i], t, -1, 1, 0, 0);
                        }
 
                        for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
                                if (t > 0)
                                        set_bit(t, grip->dev[i].keybit);
 
-                       input_register_device(grip->dev + i);
-
                        printk(KERN_INFO "input: %s on %s\n",
                                grip_name[grip->mode[i]], gameport->phys);
+                       input_register_device(grip->dev + i);
                }
 
-       return;
+       return 0;
+
 fail2: gameport_close(gameport);
-fail1: kfree(grip);
+fail1: gameport_set_drvdata(gameport, NULL);
+       kfree(grip);
+       return err;
 }
 
 static void grip_disconnect(struct gameport *gameport)
 {
+       struct grip *grip = gameport_get_drvdata(gameport);
        int i;
 
-       struct grip *grip = gameport->private;
        for (i = 0; i < 2; i++)
                if (grip->mode[i])
                        input_unregister_device(grip->dev + i);
        gameport_close(gameport);
+       gameport_set_drvdata(gameport, NULL);
        kfree(grip);
 }
 
-static struct gameport_dev grip_dev = {
-       .connect =      grip_connect,
-       .disconnect =   grip_disconnect,
+static struct gameport_driver grip_drv = {
+       .driver         = {
+               .name   = "grip",
+       },
+       .description    = DRIVER_DESC,
+       .connect        = grip_connect,
+       .disconnect     = grip_disconnect,
 };
 
-int __init grip_init(void)
+static int __init grip_init(void)
 {
-       gameport_register_device(&grip_dev);
+       gameport_register_driver(&grip_drv);
        return 0;
 }
 
-void __exit grip_exit(void)
+static void __exit grip_exit(void)
 {
-       gameport_unregister_device(&grip_dev);
+       gameport_unregister_driver(&grip_drv);
 }
 
 module_init(grip_init);