vserver 2.0 rc7
[linux-2.6.git] / drivers / input / joystick / joydump.c
index 15962a6..4234cca 100644 (file)
 #include <linux/delay.h>
 #include <linux/init.h>
 
+#define DRIVER_DESC    "Gameport data dumper module"
+
 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
-MODULE_DESCRIPTION("Gameport data dumper module");
+MODULE_DESCRIPTION(DRIVER_DESC);
 MODULE_LICENSE("GPL");
 
 #define BUF_SIZE 256
@@ -46,38 +48,46 @@ struct joydump {
        unsigned char data;
 };
 
-static void __devinit joydump_connect(struct gameport *gameport, struct gameport_dev *dev)
+static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
 {
-       struct joydump buf[BUF_SIZE];
+       struct joydump *buf;    /* all entries */
+       struct joydump *dump, *prev;    /* one entry each */
        int axes[4], buttons;
        int i, j, t, timeout;
        unsigned long flags;
        unsigned char u;
 
-       printk(KERN_INFO "joydump: ,------------------- START ------------------.\n");
-       printk(KERN_INFO "joydump: | Dumping gameport%s.\n", gameport->phys);
-       printk(KERN_INFO "joydump: | Speed: %4d kHz.                            |\n", gameport->speed);
+       printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
+       printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
+       printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
 
-       if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
+       if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
 
                printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
 
-               if (gameport_open(gameport, dev, GAMEPORT_MODE_COOKED)) {
+               if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
 
-                       printk(KERN_INFO "joydump: | Cooked not available either. Failing.      |\n");
-                       printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
-                       return;
+                       printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
+                       printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
+                       return -ENODEV;
                }
 
                gameport_cooked_read(gameport, axes, &buttons);
 
                for (i = 0; i < 4; i++)
-                       printk(KERN_INFO "joydump: | Axis %d: %4d.                              |\n", i, axes[i]);
-               printk(KERN_INFO "joydump: | Buttons %02x.                                |\n", buttons);
-               printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
+                       printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
+               printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
+               printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
        }
 
        timeout = gameport_time(gameport, 10000); /* 10 ms */
+
+       buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
+       if (!buf) {
+               printk(KERN_INFO "joydump: no memory for testing\n");
+               goto jd_end;
+       }
+       dump = buf;
        t = 0;
        i = 1;
 
@@ -85,19 +95,21 @@ static void __devinit joydump_connect(struct gameport *gameport, struct gameport
 
        u = gameport_read(gameport);
 
-       buf[0].data = u;
-       buf[0].time = t;
+       dump->data = u;
+       dump->time = t;
+       dump++;
 
        gameport_trigger(gameport);
 
        while (i < BUF_SIZE && t < timeout) {
 
-               buf[i].data = gameport_read(gameport);
+               dump->data = gameport_read(gameport);
 
-               if (buf[i].data ^ u) {
-                       u = buf[i].data;
-                       buf[i].time = t;
+               if (dump->data ^ u) {
+                       u = dump->data;
+                       dump->time = t;
                        i++;
+                       dump++;
                }
                t++;
        }
@@ -109,42 +121,54 @@ static void __devinit joydump_connect(struct gameport *gameport, struct gameport
  */
 
        t = i;
+       dump = buf;
+       prev = dump;
 
-       printk(KERN_INFO "joydump: >------------------- DATA -------------------<\n");
-       printk(KERN_INFO "joydump: | index: %3d delta: %3d.%02d us data: ", 0, 0, 0);
+       printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
+       printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
        for (j = 7; j >= 0; j--)
-               printk("%d",(buf[0].data >> j) & 1);
+               printk("%d", (dump->data >> j) & 1);
        printk(" |\n");
-       for (i = 1; i < t; i++) {
+       dump++;
+
+       for (i = 1; i < t; i++, dump++, prev++) {
                printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
-                       i, buf[i].time - buf[i-1].time);
+                       i, dump->time - prev->time);
                for (j = 7; j >= 0; j--)
-                       printk("%d",(buf[i].data >> j) & 1);
-               printk("    |\n");
+                       printk("%d", (dump->data >> j) & 1);
+               printk(" |\n");
        }
+       kfree(buf);
+
+jd_end:
+       printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 
-       printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
+       return 0;
 }
 
-static void __devexit joydump_disconnect(struct gameport *gameport)
+static void joydump_disconnect(struct gameport *gameport)
 {
        gameport_close(gameport);
 }
 
-static struct gameport_dev joydump_dev = {
-       .connect =      joydump_connect,
-       .disconnect =   joydump_disconnect,
+static struct gameport_driver joydump_drv = {
+       .driver         = {
+               .name   = "joydump",
+       },
+       .description    = DRIVER_DESC,
+       .connect        = joydump_connect,
+       .disconnect     = joydump_disconnect,
 };
 
 static int __init joydump_init(void)
 {
-       gameport_register_device(&joydump_dev);
+       gameport_register_driver(&joydump_drv);
        return 0;
 }
 
 static void __exit joydump_exit(void)
 {
-       gameport_unregister_device(&joydump_dev);
+       gameport_unregister_driver(&joydump_drv);
 }
 
 module_init(joydump_init);