linux 2.6.16.38 w/ vs2.0.3-rc1
[linux-2.6.git] / drivers / input / joystick / sidewinder.c
index e58b22c..2b2ec10 100644 (file)
@@ -541,7 +541,7 @@ static void sw_print_packet(char *name, int length, unsigned char *buf, char bit
  * Unfortunately I don't know how to do this for the other SW types.
  */
 
-static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
+static void sw_3dp_id(unsigned char *buf, char *comment)
 {
        int i;
        char pnp[8], rev[9];
@@ -554,7 +554,7 @@ static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
 
        pnp[7] = rev[8] = 0;
 
-       snprintf(comment, size, " [PnP %d.%02d id %s rev %s]",
+       sprintf(comment, " [PnP %d.%02d id %s rev %s]",
                (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |               /* Two 6-bit values */
                        sw_get_bits(buf, 16, 6, 1)) / 100,
                (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
@@ -589,7 +589,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
        struct sw *sw;
        struct input_dev *input_dev;
        int i, j, k, l;
-       int err = 0;
+       int err;
        unsigned char *buf = NULL;      /* [SW_LENGTH] */
        unsigned char *idbuf = NULL;    /* [SW_LENGTH] */
        unsigned char m = 1;
@@ -695,7 +695,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
                                                sw->type = SW_ID_FFP;
                                                sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
                                        } else
-                                               sw->type = SW_ID_PP;
+                                       sw->type = SW_ID_PP;
                                        break;
                                case 66:
                                        sw->bits = 3;
@@ -703,8 +703,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
                                        sw->length = 22;
                                case 64:
                                        sw->type = SW_ID_3DP;
-                                       if (j == 160)
-                                               sw_3dp_id(idbuf, comment, sizeof(comment));
+                                       if (j == 160) sw_3dp_id(idbuf, comment);
                                        break;
                        }
                }
@@ -734,10 +733,8 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
        for (i = 0; i < sw->number; i++) {
                int bits, code;
 
-               snprintf(sw->name, sizeof(sw->name),
-                        "Microsoft SideWinder %s", sw_name[sw->type]);
-               snprintf(sw->phys[i], sizeof(sw->phys[i]),
-                        "%s/input%d", gameport->phys, i);
+               sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]);
+               sprintf(sw->phys[i], "%s/input%d", gameport->phys, i);
 
                sw->dev[i] = input_dev = input_allocate_device();
                if (!input_dev) {
@@ -779,10 +776,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
                        goto fail4;
        }
 
- out:  kfree(buf);
-       kfree(idbuf);
-
-       return err;
+       return 0;
 
  fail4:        input_free_device(sw->dev[i]);
  fail3:        while (--i >= 0)
@@ -790,7 +784,9 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
  fail2:        gameport_close(gameport);
  fail1:        gameport_set_drvdata(gameport, NULL);
        kfree(sw);
-       goto out;
+       kfree(buf);
+       kfree(idbuf);
+       return err;
 }
 
 static void sw_disconnect(struct gameport *gameport)