-
/*
*
* tdfxfb.c
/*
* PCI driver prototypes
*/
-static int tdfxfb_probe(struct pci_dev *pdev, const struct pci_device_id *id);
-static void tdfxfb_remove(struct pci_dev *pdev);
+static int __devinit tdfxfb_probe(struct pci_dev *pdev,
+ const struct pci_device_id *id);
+static void __devexit tdfxfb_remove(struct pci_dev *pdev);
static struct pci_device_id tdfxfb_id_table[] = {
{ PCI_VENDOR_ID_3DFX, PCI_DEVICE_ID_3DFX_BANSHEE,
* Frame buffer device API
*/
int tdfxfb_init(void);
-void tdfxfb_setup(char *options, int *ints);
+void tdfxfb_setup(char *options);
static int tdfxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *fb);
static int tdfxfb_set_par(struct fb_info *info);
u_int transp, struct fb_info *info);
static int tdfxfb_blank(int blank, struct fb_info *info);
static int tdfxfb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info);
+static int banshee_wait_idle(struct fb_info *info);
+#ifdef CONFIG_FB_3DFX_ACCEL
static void tdfxfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
static void tdfxfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image);
-#ifdef CONFIG_FB_3DFX_ACCEL
-static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor);
-#else /* !CONFIG_FB_3DFX_ACCEL */
-#define tdfxfb_cursor soft_cursor
#endif /* CONFIG_FB_3DFX_ACCEL */
-static int banshee_wait_idle(struct fb_info *info);
static struct fb_ops tdfxfb_ops = {
.owner = THIS_MODULE,
.fb_setcolreg = tdfxfb_setcolreg,
.fb_blank = tdfxfb_blank,
.fb_pan_display = tdfxfb_pan_display,
+ .fb_sync = banshee_wait_idle,
+#ifdef CONFIG_FB_3DFX_ACCEL
.fb_fillrect = tdfxfb_fillrect,
.fb_copyarea = tdfxfb_copyarea,
.fb_imageblit = tdfxfb_imageblit,
- .fb_sync = banshee_wait_idle,
- .fb_cursor = tdfxfb_cursor,
+#else
+ .fb_fillrect = cfb_fillrect,
+ .fb_copyarea = cfb_copyarea,
+ .fb_imageblit = cfb_imageblit,
+#endif
+ .fb_cursor = soft_cursor,
};
/*
return -EINVAL;
}
- if (var->xres != var->xres_virtual) {
- DPRINTK("virtual x resolution != physical x resolution not supported\n");
- return -EINVAL;
- }
+ if (var->xres != var->xres_virtual)
+ var->xres_virtual = var->xres;
- if (var->yres > var->yres_virtual) {
- DPRINTK("virtual y resolution < physical y resolution not possible\n");
- return -EINVAL;
- }
+ if (var->yres > var->yres_virtual)
+ var->yres_virtual = var->yres;
if (var->xoffset) {
DPRINTK("xoffset not supported\n");
return -EINVAL;
}
- /* fixme: does Voodoo3 support interlace? Banshee doesn't */
- if ((var->vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED) {
+ /* Banshee doesn't support interlace, but Voodoo4/5 and probably Voodoo3 do. */
+ /* no direct information about device id now? use max_pixclock for this... */
+ if (((var->vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED) &&
+ (par->max_pixclock < VOODOO3_MAX_PIXCLOCK)) {
DPRINTK("interlace not supported\n");
return -EINVAL;
}
}
if (lpitch * var->yres_virtual > info->fix.smem_len) {
- DPRINTK("no memory for screen (%ux%ux%u)\n",
- var->xres, var->yres_virtual, var->bits_per_pixel);
- return -EINVAL;
+ var->yres_virtual = info->fix.smem_len/lpitch;
+ if (var->yres_virtual < var->yres) {
+ DPRINTK("no memory for screen (%ux%ux%u)\n",
+ var->xres, var->yres_virtual, var->bits_per_pixel);
+ return -EINVAL;
+ }
}
if (PICOS2KHZ(var->pixclock) > par->max_pixclock) {
int fout, freq;
u32 wd, cpp;
- info->cmap.len = (info->var.bits_per_pixel == 8) ? 256 : 16;
par->baseline = 0;
memset(®, 0, sizeof(reg));
hbs = hd;
hbe = ht;
- vbs = vd = info->var.yres - 1;
- vs = vd + info->var.lower_margin;
- ve = vs + info->var.vsync_len;
- vbe = vt = ve + info->var.upper_margin - 1;
+ if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_DOUBLE) {
+ vbs = vd = (info->var.yres << 1) - 1;
+ vs = vd + (info->var.lower_margin << 1);
+ ve = vs + (info->var.vsync_len << 1);
+ vbe = vt = ve + (info->var.upper_margin << 1) - 1;
+ } else {
+ vbs = vd = info->var.yres - 1;
+ vs = vd + info->var.lower_margin;
+ ve = vs + info->var.vsync_len;
+ vbe = vt = ve + info->var.upper_margin - 1;
+ }
/* this is all pretty standard VGA register stuffing */
reg.misc[0x00] = 0x0f |
reg.gfxpll = do_calc_pll(..., &fout);
#endif
- reg.screensize = info->var.xres | (info->var.yres << 12);
- reg.vidcfg &= ~VIDCFG_HALF_MODE;
+ if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_DOUBLE) {
+ reg.screensize = info->var.xres | (info->var.yres << 13);
+ reg.vidcfg |= VIDCFG_HALF_MODE;
+ reg.crt[0x09] |= 0x80;
+ } else {
+ reg.screensize = info->var.xres | (info->var.yres << 12);
+ reg.vidcfg &= ~VIDCFG_HALF_MODE;
+ }
+ if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED)
+ reg.vidcfg |= VIDCFG_INTERLACE;
reg.miscinit0 = tdfx_inl(par, MISCINIT0);
#if defined(__BIG_ENDIAN)
struct tdfx_par *par = (struct tdfx_par *) info->par;
u32 rgbcol;
- if (regno >= info->cmap.len) return 1;
+ if (regno >= info->cmap.len || regno > 255) return 1;
switch (info->fix.visual) {
case FB_VISUAL_PSEUDOCOLOR:
return 0;
}
+#ifdef CONFIG_FB_3DFX_ACCEL
/*
* FillRect 2D command (solidfill or invert (via ROP_XOR))
*/
banshee_make_room(par, 5);
tdfx_outl(par, DSTFORMAT, fmt);
- tdfx_outl(par, COLORFORE, rect->color);
+ if (info->fix.visual == FB_VISUAL_PSEUDOCOLOR) {
+ tdfx_outl(par, COLORFORE, rect->color);
+ } else { /* FB_VISUAL_TRUECOLOR */
+ tdfx_outl(par, COLORFORE, ((u32*)(info->pseudo_palette))[rect->color]);
+ }
tdfx_outl(par, COMMAND_2D, COMMAND_2D_FILLRECT | (tdfx_rop << 24));
tdfx_outl(par, DSTSIZE, rect->width | (rect->height << 16));
tdfx_outl(par, LAUNCH_2D, rect->dx | (rect->dy << 16));
}
banshee_wait_idle(info);
}
+#endif /* CONFIG_FB_3DFX_ACCEL */
-#ifdef CONFIG_FB_3DFX_ACCEL
+#ifdef TDFX_HARDWARE_CURSOR
static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
{
struct tdfx_par *par = (struct tdfx_par *) info->par;
struct fb_cmap cmap = cursor->image.cmap;
unsigned long bg_color, fg_color;
- cmap.len = 2;/* Voodoo 3+ only support 2 color cursors*/
+ cmap.len = 2; /* Voodoo 3+ only support 2 color cursors */
fg_color = ((cmap.red[cmap.start] << 16) |
(cmap.green[cmap.start] << 8) |
(cmap.blue[cmap.start]));
*/
u8 *cursorbase = (u8 *) info->cursor.image.data;
char *bitmap = (char *)cursor->image.data;
- const char *mask = cursor->mask;
+ char *mask = (char *) cursor->mask;
int i, j, k, h = 0;
for (i = 0; i < 64; i++) {
spin_unlock_irqrestore(&par->DAClock, flags);
return 0;
}
-#endif /* CONFIG_FB_3DFX_ACCEL */
+#endif
/**
* tdfxfb_probe - Device Initializiation
{
struct tdfx_par *default_par;
struct fb_info *info;
- int size, err;
+ int size, err, lpitch;
if ((err = pci_enable_device(pdev))) {
printk(KERN_WARNING "tdfxfb: Can't enable pdev: %d\n", err);
return err;
}
- size = sizeof(struct fb_info)+sizeof(struct tdfx_par)+16*sizeof(u32);
+ size = sizeof(struct tdfx_par)+256*sizeof(u32);
- info = kmalloc(size, GFP_KERNEL);
+ info = framebuffer_alloc(size, &pdev->dev);
if (!info) return -ENOMEM;
- memset(info, 0, size);
-
- default_par = (struct tdfx_par *) (info + 1);
+ default_par = info->par;
/* Configure the default fb_fix_screeninfo first */
switch (pdev->device) {
info->fbops = &tdfxfb_ops;
info->fix = tdfx_fix;
- info->par = default_par;
info->pseudo_palette = (void *)(default_par + 1);
- info->flags = FBINFO_FLAG_DEFAULT;
+ info->flags = FBINFO_DEFAULT | FBINFO_HWACCEL_YPAN;
+#ifdef CONFIG_FB_3DFX_ACCEL
+ info->flags |= FBINFO_HWACCEL_FILLRECT |
+ FBINFO_HWACCEL_COPYAREA | FBINFO_HWACCEL_IMAGEBLIT;
+#endif
-#ifndef MODULE
if (!mode_option)
mode_option = "640x480@60";
err = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8);
if (!err || err == 4)
-#endif
info->var = tdfx_var;
- size = (info->var.bits_per_pixel == 8) ? 256 : 16;
- fb_alloc_cmap(&info->cmap, size, 0);
+ /* maximize virtual vertical length */
+ lpitch = info->var.xres_virtual * ((info->var.bits_per_pixel + 7) >> 3);
+ info->var.yres_virtual = info->fix.smem_len/lpitch;
+ if (info->var.yres_virtual < info->var.yres)
+ goto out_err;
+
+#ifdef CONFIG_FB_3DFX_ACCEL
+ /*
+ * FIXME: Limit var->yres_virtual to 4096 because of screen artifacts
+ * during scrolling. This is only present if 2D acceleration is
+ * enabled.
+ */
+ if (info->var.yres_virtual > 4096)
+ info->var.yres_virtual = 4096;
+#endif /* CONFIG_FB_3DFX_ACCEL */
+
+ if (fb_alloc_cmap(&info->cmap, 256, 0) < 0) {
+ printk(KERN_WARNING "tdfxfb: Can't allocate color map\n");
+ goto out_err;
+ }
if (register_framebuffer(info) < 0) {
printk("tdfxfb: can't register framebuffer\n");
+ fb_dealloc_cmap(&info->cmap);
goto out_err;
}
/*
iounmap(default_par->regbase_virt);
if (info->screen_base)
iounmap(info->screen_base);
- kfree(info);
+ framebuffer_release(info);
return -ENXIO;
}
release_mem_region(pci_resource_start(pdev, 0),
pci_resource_len(pdev, 0));
pci_set_drvdata(pdev, NULL);
- kfree(info);
+ framebuffer_release(info);
}
int __init tdfxfb_init(void)
{
+#ifndef MODULE
+ char *option = NULL;
+
+ if (fb_get_options("tdfxfb", &option))
+ return -ENODEV;
+
+ tdfxfb_setup(option);
+#endif
return pci_module_init(&tdfxfb_driver);
}
MODULE_DESCRIPTION("3Dfx framebuffer device driver");
MODULE_LICENSE("GPL");
-#ifdef MODULE
module_init(tdfxfb_init);
-#endif
module_exit(tdfxfb_exit);
#ifndef MODULE
-void tdfxfb_setup(char *options, int *ints)
+void tdfxfb_setup(char *options)
{
char* this_opt;