* Copyright 1992, Linus Torvalds.
*/
+#include <linux/config.h>
#include <linux/compiler.h>
#include <asm/byteorder.h> /* swab32 */
#include <asm/system.h> /* save_flags */
#ifdef __KERNEL__
-#include <asm-generic/bitops/ffs.h>
-#include <asm-generic/bitops/__ffs.h>
-#include <asm-generic/bitops/sched.h>
-#include <asm-generic/bitops/ffz.h>
+/*
+ * Generic ffs().
+ */
+static inline int ffs(int x)
+{
+ int r = 1;
+
+ if (!x)
+ return 0;
+ if (!(x & 0xffff)) {
+ x >>= 16;
+ r += 16;
+ }
+ if (!(x & 0xff)) {
+ x >>= 8;
+ r += 8;
+ }
+ if (!(x & 0xf)) {
+ x >>= 4;
+ r += 4;
+ }
+ if (!(x & 3)) {
+ x >>= 2;
+ r += 2;
+ }
+ if (!(x & 1)) {
+ x >>= 1;
+ r += 1;
+ }
+ return r;
+}
+
+/*
+ * Generic __ffs().
+ */
+static inline int __ffs(int x)
+{
+ int r = 0;
+
+ if (!x)
+ return 0;
+ if (!(x & 0xffff)) {
+ x >>= 16;
+ r += 16;
+ }
+ if (!(x & 0xff)) {
+ x >>= 8;
+ r += 8;
+ }
+ if (!(x & 0xf)) {
+ x >>= 4;
+ r += 4;
+ }
+ if (!(x & 3)) {
+ x >>= 2;
+ r += 2;
+ }
+ if (!(x & 1)) {
+ x >>= 1;
+ r += 1;
+ }
+ return r;
+}
+
+/*
+ * Every architecture must define this function. It's the fastest
+ * way of searching a 140-bit bitmap where the first 100 bits are
+ * unlikely to be set. It's guaranteed that at least one of the 140
+ * bits is cleared.
+ */
+static inline int sched_find_first_bit(unsigned long *b)
+{
+ if (unlikely(b[0]))
+ return __ffs(b[0]);
+ if (unlikely(b[1]))
+ return __ffs(b[1]) + 32;
+ if (unlikely(b[2]))
+ return __ffs(b[2]) + 64;
+ if (b[3])
+ return __ffs(b[3]) + 96;
+ return __ffs(b[4]) + 128;
+}
+
+/*
+ * ffz = Find First Zero in word. Undefined if no zero exists,
+ * so code should check against ~0UL first..
+ */
+static __inline__ unsigned long ffz(unsigned long word)
+{
+ unsigned long result = 0;
+
+ while(word & 1) {
+ result++;
+ word >>= 1;
+ }
+ return result;
+}
+
static __inline__ void set_bit(int nr, volatile unsigned long * addr)
{
__constant_test_bit((nr),(addr)) : \
__test_bit((nr),(addr)))
-#include <asm-generic/bitops/find.h>
-#include <asm-generic/bitops/hweight.h>
+#define find_first_zero_bit(addr, size) \
+ find_next_zero_bit((addr), (size), 0)
+#define find_first_bit(addr, size) \
+ find_next_bit((addr), (size), 0)
+
+static __inline__ int find_next_zero_bit (const void * addr, int size, int offset)
+{
+ unsigned long *p = ((unsigned long *) addr) + (offset >> 5);
+ unsigned long result = offset & ~31UL;
+ unsigned long tmp;
+
+ if (offset >= size)
+ return size;
+ size -= result;
+ offset &= 31UL;
+ if (offset) {
+ tmp = *(p++);
+ tmp |= ~0UL >> (32-offset);
+ if (size < 32)
+ goto found_first;
+ if (~tmp)
+ goto found_middle;
+ size -= 32;
+ result += 32;
+ }
+ while (size & ~31UL) {
+ if (~(tmp = *(p++)))
+ goto found_middle;
+ result += 32;
+ size -= 32;
+ }
+ if (!size)
+ return result;
+ tmp = *p;
+
+found_first:
+ tmp |= ~0UL << size;
+found_middle:
+ return result + ffz(tmp);
+}
+
+/*
+ * Find next one bit in a bitmap reasonably efficiently.
+ */
+static __inline__ unsigned long find_next_bit(const unsigned long *addr,
+ unsigned long size, unsigned long offset)
+{
+ unsigned int *p = ((unsigned int *) addr) + (offset >> 5);
+ unsigned int result = offset & ~31UL;
+ unsigned int tmp;
+
+ if (offset >= size)
+ return size;
+ size -= result;
+ offset &= 31UL;
+ if (offset) {
+ tmp = *p++;
+ tmp &= ~0UL << offset;
+ if (size < 32)
+ goto found_first;
+ if (tmp)
+ goto found_middle;
+ size -= 32;
+ result += 32;
+ }
+ while (size >= 32) {
+ if ((tmp = *p++) != 0)
+ goto found_middle;
+ result += 32;
+ size -= 32;
+ }
+ if (!size)
+ return result;
+ tmp = *p;
+
+found_first:
+ tmp &= ~0UL >> (32 - size);
+ if (tmp == 0UL) /* Are any bits set? */
+ return result + size; /* Nope. */
+found_middle:
+ return result + __ffs(tmp);
+}
+
+/*
+ * hweightN: returns the hamming weight (i.e. the number
+ * of bits set) of a N-bit word
+ */
+
+#define hweight32(x) generic_hweight32(x)
+#define hweight16(x) generic_hweight16(x)
+#define hweight8(x) generic_hweight8(x)
+
static __inline__ int ext2_set_bit(int nr, volatile void * addr)
{
return result + ffz(__swab32(tmp));
}
-#include <asm-generic/bitops/minix.h>
+/* Bitmap functions for the minix filesystem. */
+#define minix_test_and_set_bit(nr,addr) test_and_set_bit(nr,addr)
+#define minix_set_bit(nr,addr) set_bit(nr,addr)
+#define minix_test_and_clear_bit(nr,addr) test_and_clear_bit(nr,addr)
+#define minix_test_bit(nr,addr) test_bit(nr,addr)
+#define minix_find_first_zero_bit(addr,size) find_first_zero_bit(addr,size)
+
+/**
+ * hweightN - returns the hamming weight of a N-bit word
+ * @x: the word to weigh
+ *
+ * The Hamming Weight of a number is the total number of bits set in it.
+ */
+
+#define hweight32(x) generic_hweight32(x)
+#define hweight16(x) generic_hweight16(x)
+#define hweight8(x) generic_hweight8(x)
#endif /* __KERNEL__ */
-#include <asm-generic/bitops/fls.h>
-#include <asm-generic/bitops/fls64.h>
+/*
+ * fls: find last bit set.
+ */
+#define fls(x) generic_fls(x)
+#define fls64(x) generic_fls64(x)
#endif /* _M68KNOMMU_BITOPS_H */