#define MULTIPATH 7UL
#define RAID6 8UL
#define RAID10 9UL
-#define MAX_PERSONALITY 10UL
+#define FAULTY 10UL
+#define MAX_PERSONALITY 11UL
#define LEVEL_MULTIPATH (-4)
#define LEVEL_LINEAR (-1)
+#define LEVEL_FAULTY (-5)
#define MaxSector (~(sector_t)0)
#define MD_THREAD_NAME_MAX 14
static inline int pers_to_level (int pers)
{
switch (pers) {
+ case FAULTY: return LEVEL_FAULTY;
case MULTIPATH: return LEVEL_MULTIPATH;
case HSM: return -3;
case TRANSLUCENT: return -2;
static inline int level_to_pers (int level)
{
switch (level) {
+ case LEVEL_FAULTY: return FAULTY;
case LEVEL_MULTIPATH: return MULTIPATH;
case -3: return HSM;
case -2: return TRANSLUCENT;
int (*sync_request)(mddev_t *mddev, sector_t sector_nr, int go_faster);
int (*resize) (mddev_t *mddev, sector_t sectors);
int (*reshape) (mddev_t *mddev, int raid_disks);
+ int (*reconfig) (mddev_t *mddev, int layout, int chunk_size);
};