snd_kcontrol_t *eapd_switch; /* for amplifier hack */
int accept_valid; /* accept mmap valid (for OSS) */
- struct snd_cs46xx_gameport *gameport;
+ struct gameport *gameport;
#ifdef CONFIG_SND_CS46XX_DEBUG_GPIO
int current_gpio;
int snd_cs46xx_mixer(cs46xx_t *chip);
int snd_cs46xx_midi(cs46xx_t *chip, int device, snd_rawmidi_t **rmidi);
int snd_cs46xx_start_dsp(cs46xx_t *chip);
-void snd_cs46xx_gameport(cs46xx_t *chip);
+int snd_cs46xx_gameport(cs46xx_t *chip);
#endif /* __SOUND_CS46XX_H */