struct snd_cs46xx_gameport *gameport;
-#ifdef CONFIG_PM
- struct pm_dev *pm_dev;
-#endif
#ifdef CONFIG_SND_CS46XX_DEBUG_GPIO
int current_gpio;
#endif
int snd_cs46xx_start_dsp(cs46xx_t *chip);
void snd_cs46xx_gameport(cs46xx_t *chip);
-#ifdef CONFIG_PM
-void snd_cs46xx_suspend(cs46xx_t *chip);
-void snd_cs46xx_resume(cs46xx_t *chip);
-#endif
-
#endif /* __SOUND_CS46XX_H */