+static inline void dccp_set_state(struct sock *sk, const int state)
+{
+ const int oldstate = sk->sk_state;
+
+ dccp_pr_debug("%s(%p) %-10.10s -> %s\n",
+ dccp_role(sk), sk,
+ dccp_state_name(oldstate), dccp_state_name(state));
+ WARN_ON(state == oldstate);
+
+ switch (state) {
+ case DCCP_OPEN:
+ if (oldstate != DCCP_OPEN)
+ DCCP_INC_STATS(DCCP_MIB_CURRESTAB);
+ break;
+
+ case DCCP_CLOSED:
+ if (oldstate == DCCP_CLOSING || oldstate == DCCP_OPEN)
+ DCCP_INC_STATS(DCCP_MIB_ESTABRESETS);
+
+ sk->sk_prot->unhash(sk);
+ if (inet_csk(sk)->icsk_bind_hash != NULL &&
+ !(sk->sk_userlocks & SOCK_BINDPORT_LOCK))
+ inet_put_port(&dccp_hashinfo, sk);
+ /* fall through */
+ default:
+ if (oldstate == DCCP_OPEN)
+ DCCP_DEC_STATS(DCCP_MIB_CURRESTAB);
+ }
+
+ /* Change state AFTER socket is unhashed to avoid closed
+ * socket sitting in hash tables.
+ */
+ sk->sk_state = state;
+}
+
+static inline void dccp_done(struct sock *sk)
+{
+ dccp_set_state(sk, DCCP_CLOSED);
+ dccp_clear_xmit_timers(sk);
+
+ sk->sk_shutdown = SHUTDOWN_MASK;
+
+ if (!sock_flag(sk, SOCK_DEAD))
+ sk->sk_state_change(sk);
+ else
+ inet_csk_destroy_sock(sk);
+}