/*
* set drum voice characteristics
*/
-void snd_opl3_drum_voice_set(opl3_t *opl3, snd_opl3_drum_voice_t *data)
+static void snd_opl3_drum_voice_set(opl3_t *opl3, snd_opl3_drum_voice_t *data)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
unsigned char voice_offset = data->voice;
/*
* Set drum voice pitch
*/
-void snd_opl3_drum_note_set(opl3_t *opl3, snd_opl3_drum_note_t *data)
+static void snd_opl3_drum_note_set(opl3_t *opl3, snd_opl3_drum_note_t *data)
{
unsigned char voice_offset = data->voice;
unsigned short opl3_reg;
/*
* Set drum voice volume and position
*/
-void snd_opl3_drum_vol_set(opl3_t *opl3, snd_opl3_drum_voice_t *data, int vel,
- snd_midi_channel_t *chan)
+static void snd_opl3_drum_vol_set(opl3_t *opl3, snd_opl3_drum_voice_t *data,
+ int vel, snd_midi_channel_t *chan)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
unsigned char voice_offset = data->voice;