struct address_info mpu_data;
#endif
#ifdef CONFIG_SOUND_CMPCI_JOYSTICK
- struct gameport gameport;
+ struct gameport *gameport;
#endif
int chip_version;
static LIST_HEAD(devs);
-static int mpuio = 0;
-static int fmio = 0;
-static int joystick = 0;
-static int spdif_inverse = 0;
-static int spdif_loop = 0;
-static int spdif_out = 0;
-static int use_line_as_rear = 0;
-static int use_line_as_bass = 0;
-static int use_mic_as_bass = 0;
-static int mic_boost = 0;
-static int hw_copy = 0;
+static int mpuio;
+static int fmio;
+static int joystick;
+static int spdif_inverse;
+static int spdif_loop;
+static int spdif_out;
+static int use_line_as_rear;
+static int use_line_as_bass;
+static int use_mic_as_bass;
+static int mic_boost;
+static int hw_copy;
module_param(mpuio, int, 0);
module_param(fmio, int, 0);
module_param(joystick, bool, 0);
static struct initvol {
int mixch;
int vol;
-} initvol[] __initdata = {
+} initvol[] __devinitdata = {
{ SOUND_MIXER_WRITE_CD, 0x4f4f },
{ SOUND_MIXER_WRITE_LINE, 0x4f4f },
{ SOUND_MIXER_WRITE_MIC, 0x4f4f },
return ChipVersion;
}
+#ifdef CONFIG_SOUND_CMPCI_JOYSTICK
+static int __devinit cm_create_gameport(struct cm_state *s, int io_port)
+{
+ struct gameport *gp;
+
+ if (!request_region(io_port, CM_EXTENT_GAME, "cmpci GAME")) {
+ printk(KERN_ERR "cmpci: gameport io ports 0x%#x in use\n", io_port);
+ return -EBUSY;
+ }
+
+ if (!(s->gameport = gp = gameport_allocate_port())) {
+ printk(KERN_ERR "cmpci: can not allocate memory for gameport\n");
+ release_region(io_port, CM_EXTENT_GAME);
+ return -ENOMEM;
+ }
+
+ gameport_set_name(gp, "C-Media GP");
+ gameport_set_phys(gp, "pci%s/gameport0", pci_name(s->dev));
+ gp->dev.parent = &s->dev->dev;
+ gp->io = io_port;
+
+ /* enable joystick */
+ maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0, 0x02);
+
+ gameport_register_port(gp);
+
+ return 0;
+}
+
+static void __devexit cm_free_gameport(struct cm_state *s)
+{
+ if (s->gameport) {
+ int gpio = s->gameport->io;
+
+ gameport_unregister_port(s->gameport);
+ s->gameport = NULL;
+ maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0x02, 0);
+ release_region(gpio, CM_EXTENT_GAME);
+ }
+}
+#else
+static inline int cm_create_gameport(struct cm_state *s, int io_port) { return -ENOSYS; }
+static inline void cm_free_gameport(struct cm_state *s) { }
+#endif
+
#define echo_option(x)\
if (x) strcat(options, "" #x " ")
}
skip_mpu:
#endif
-#ifdef CONFIG_SOUND_CMPCI_JOYSTICK
- /* enable joystick */
- if (joystick) {
- s->gameport.io = 0x200;
- if (!request_region(s->gameport.io, CM_EXTENT_GAME, "cmpci GAME")) {
- printk(KERN_ERR "cmpci: gameport io ports in use\n");
- s->gameport.io = 0;
- } else {
- maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0, 0x02);
- gameport_register_port(&s->gameport);
- }
- } else {
- maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0x02, 0);
- s->gameport.io = 0;
- }
-#endif
+ /* disable joystick port */
+ maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0x02, 0);
+ if (joystick)
+ cm_create_gameport(s, 0x200);
+
/* store it in the driver field */
pci_set_drvdata(pcidev, s);
/* put it into driver list */
if (!s)
return;
-#ifdef CONFIG_SOUND_CMPCI_JOYSTICK
- if (s->gameport.io) {
- gameport_unregister_port(&s->gameport);
- release_region(s->gameport.io, CM_EXTENT_GAME);
- maskb(s->iobase + CODEC_CMI_FUNCTRL1, ~0x02, 0);
- }
-#endif
+
+ cm_free_gameport(s);
+
#ifdef CONFIG_SOUND_CMPCI_FM
if (s->iosynth) {
/* disable FM */