#define _DEV_TABLE_C_
#include "sound_config.h"
+static int sound_alloc_audiodev(void);
+
int sound_install_audiodrv(int vers, char *name, struct audio_driver *driver,
int driver_size, int flags, unsigned int format_mask,
void *devc, int dma1, int dma2)
}
}
-int sound_alloc_audiodev(void)
+static int sound_alloc_audiodev(void)
{
int i = register_sound_dsp(&oss_sound_fops, -1);
if(i==-1)